L0veTomori

Results 3 issues of L0veTomori

![err](https://user-images.githubusercontent.com/10459551/125049984-21d18580-e0d4-11eb-86a4-7e3b000dd97f.png) FairyGUI Editor 2021.2.1 Unity 版本 2021.1.11f(Builtin 管线) 当开启 列表的“**边缘虚化**” 功能后 经测试 编辑器 和 Unity都无法正常对Glist中的TextmeshPro 字体进行裁剪。文字会溢出显示。 确认是FairyGUI-TMP.shader 中没有添加SOFT CLIPPED 代码,自行在shader中了加了soft clipped后正常了,希望更新一下TMP的shader ``` #pragma multi_compile NOT_CLIPPED CLIPPED SOFT_CLIPPED ``` ``` pixel_t...

Issues Test

#### Bug description When using the Generated Resolver and AOT Code Generation in the Unity 6 Editor, an issue occurs with MessagePack serialization and deserialization. When the Unity 6 Profiler...

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