wmike1987

Results 15 comments of wmike1987

Any update on the ccd merge? I see it has a **release-candidate** label, that sounds promising!

I just bought a 144 hz monitor so I'll be testing this branch asap. **Edit:** At first glance, simulations now appear much more consistent between 144hz and 60hz for me....

@liabru, any update on how this branch looks to you?

@liabru , any update on this branch? Would you like some help resolving some of the above comments?

@getkey Are you also doing the interpolation as described in that article?

@liabru , similar to @getkey , I'm also seeing significant differences from friction-air on bodies between 144 and 60 hz. 144hz appears to apply friction more than 60hz.

> why though? wouldn't you want to sync the refresh rate to the monitor of the user? In my opinion there's no "correct" answer to this. You have to choose...

I was trying something similar to the original poster. Just a ball bouncing on a static body. `var ball = Bodies.circle(100, 250, 50, { inertia: Infinity, restitution: 1, friction: 0,...

It loses it noticeably quick. [https://jsfiddle.net/vd7d25pu/7/](https://jsfiddle.net/vd7d25pu/7/)

Take a look at this jsfiddle: https://jsfiddle.net/vd7d25pu/10/ Notice that the ball does appear to bounce forever here. The only difference is that the 'ground' rectangle's height is set to 1....