wipeout-phantom-edition

Results 21 comments of wipeout-phantom-edition

Thanks for reporting. Do you remember which speed class (venom or rapier) and which track it happened on?

What GPU are you using? That indicates that an OpenGL context of at least 4.3 could not be created. The blinking seems weird since no window is created at that...

I'm in the process of reimplementing all of the menus and HUD, so localization support may be viable in the future.

You can copy `input.cfg`, `wipeout.cfg`, and `highscores.dat` to the new install. You can also copy the `wipeoutgame` and `music` folders so the game data doesn't need to be extracted again.

This is something that would likely require reimplementing the way the track is drawn. I will probably do that as part of a larger refactor of how geometry is processed...

What GPU do you have?

I was thinking this was an issue with texture formats, but vertex colors are also showing banding in your screenshots. Can you start the game, press alt+enter to go to...

That is strange, I don't do anything different between windowed and fullscreen. The only thing that looks a bit suspicious is this line: `window size changed: 5120x1440 (5120x1440)`. The game...

Oh, also it looks like the game is using intel graphics, not 1050 TI: ``` using OpenGL Core 4.5 GL_VENDOR: Intel GL_RENDERER: Intel(R) UHD Graphics 630 GL_VERSION: 4.5.0 - Build...

Yes, I'd like to provide this as an option.