Wipe

Results 21 issues of Wipe

Updater integration was best thing which happened in r4xx, it gonna be fun to roll own version :fireworks: Few things i remember from toying with it years back - [duplication...

enhancement

#### Core apps - Client - [ ] rename `Game Options` to `Client` - [x] add sections `ClientDX` and `ClientGL` which will be able to overwrite settings in `Client` -...

internal
tools

https://forum.fonline-reloaded.net/index.php?topic=13449.0

bug

Always throws ` not found in scripts folder, error` even if file is there

bug
extensions

- [ ] `bool player_connect( uint ip, string& message )` handle IP bans, called just before hardcoded checks (which will be removed after migration); called much earlier than `player_registration` and...

enhancement
scripts
extensions

Currently splash screens are always picked randomly; would be nice to have control over it, for special encounters, quest-only maps, etc. `void filename_splash( string& filename, uint16 mapPid );` - `filename`...

enhancement
scripts
extensions

- `string generic_description()` -- Client - `string item_description()` -- Client - `string critter_description` -- Client - `string@ critter_animation()` -- Client, Mapper All functions above must use extensions-friendly return type (C...

enhancement
scripts
extensions

Currently only one scenario is known (to me), where changing __Variable leads to crash, but there might be more of them. I'd add checks for _invalid_ values on initialization, problem...

bug
scripts

In SDK, fonline.h was always edited manually; in fact, it never was part of source repo at all. It's a _working solution_, sure, but i'd like to automate it, to...

internal

Exception handler sets filename to `\CrashDump...txt`, which is invalid on Windows. Does not happen with MapperDX or Client*

bug