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Migrate ban handling to server extensions/scripts

Open wipe2238 opened this issue 6 years ago • 0 comments

  • [ ] bool player_connect( uint ip, string& message ) handle IP bans, called just before hardcoded checks (which will be removed after migration); called much earlier than player_registration and little earlier than player_login if function returns false, client receives FOGAME.MSG/1043 first, then message content (if not empty)
  • [ ] provide extension/script for handling ban entries depends on #20 progress

wipe2238 avatar Oct 31 '18 19:10 wipe2238