Will Vale
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2
issues of
Will Vale
I noticed that some SDL3 API areas (e.g. IO, processes) make quite heavy use of the relatively new `SDL_properties` mechanism. Since properties are heap allocted, multi-thread safe and use fine...
I'm using SDL_CreateProcessWithProperties to create a couple of background processes to do asset compilation while my game starts up in development builds. It would be really useful to get the...