willkroboth

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So should this issue be closed or will the Multiverse code need to change so that it never tries to create a world while the worlds are being ticked? It...

Okay, so PaperMC/Paper#6072 addressed the issue where trying to create a world while the worlds were being ticked would cause a crash. Now, when you try to run `/mvcreate` in...

Well, on Paper servers at least the server shouldn't crash anymore when running these commands in a command block if you have the latest version. Spigot servers will still crash,...

> Obviously doesn't work for command blocks What do you mean that this doesn't work for command blocks? I tried this out myself and I was able to trigger the...

I tried it out and using a BukkitRunnable like this to delay code until the worlds are no longer being ticked looks compatible with the Multiverse code! I think I...

Actually, I realized that I can't do anything until [SPIGOT-7089](https://hub.spigotmc.org/jira/browse/SPIGOT-7089) resolves. What I was trying to do was this: ```java try { attemptWorldRegen(sender, worldName, useSeed, randomSeed, seed, keepGamerules); } catch...

[Spigot-7089](https://hub.spigotmc.org/jira/browse/SPIGOT-7089) has been resolved! On the latest versions of Spigot, command blocks can load and unload worlds with no problems. Unfortunately, the fixes added by PaperMC/Paper#7653 and PaperMC/Paper#8081 are still...

Update: PaperMC/Paper#8300 has been resolved as: plugins have to deal with this difference between Spigot and Paper. So Spigot currently allows worlds to be loaded/unloaded while the worlds are being...

I have finished dealing with the world load/unload difference between Spigot and Paper. The summary of that is this new method: ```java private boolean safeToAddOrRemoveWorld(){ Server server = Bukkit.getServer(); Logging.finest("Using...

(Final?) update: Paper has decided to align with Spigot, at least for now, on the world load/unload issue. In this context, that means that command blocks can now create and...