Vincent Lee
Vincent Lee
By default on my Arch Linux system, `ulimit -n` returns `1024` For completeness, here's all the limits from bash's `ulimit` builtin: ``` $ ulimit -a real-time non-blocking time (microseconds, -R)...
This is probably a draw-order thing. World transparent/translucent stuff is buffered and drawn all at once at the end of the frame, while RenderTypes without a dedicated BufferBuilder are flushed...
Nice writing! Did you check ingame how things look/if the text fits properly?
That's the reason, yes. Theoretically can probably do it with a mixin, but it's never been looked at.