will-ca
will-ca
`Ln 368: # Scary!` https://github.com/valvesoftware/steam-for-linux/issues/3671
After tracking down some byte offsets and useful reference strings for Civ V, and using them to apparently successfully edit a BE save file, I confirm that the file formats...
> Maybe, it is possible to be under 100Mb removing several python packages not used. > Then we have 44MB or 13MB compressed: That's a pretty big difference! Even without...
5Hex doesn't do that AFAICT thoiugh, and this is specifically after Pix5 was updated (https://github.com/AdityaMH/Pix5-Tileset/pull/2) to no longer do it, nor does the tile variants example.
Oh! You know what? It's probably not due to overriding FantasyHex; It's probably due to `TileSetConfig().useColorAsBaseTerrain` being left at `true` (which would also happen if a tileset tries to override...
@AdityaMH Not about Pix5. I mean the config probably isn't being properly loaded on first mod download.
> @will-ca Was this solved by your change? I don't think I touched anything that would affect this… Test on latest `master` shows it still happens:  I think calling...
It's not just the colours, but the entire `TileSetConfig` that isn't being updated on first use of the mod. E.G. `tileScale`:  And somewhat relatedly (but a different issue), when...
Some differences: * Naval units shouldn't have "Sleep until healed" option outside friendly territory if they can't heal. * Great Person tile improvements should connect strategic ~~and luxury~~ resources. *...
I also noticed that unit maintenance seems fairly steady in the late game, whereas in Civ V it increases quasi-exponentially with the turn count. However, that's probably one of the...