whyvl

Results 47 comments of whyvl

> The problem may be that the server is working via udp? Wireguard uses udp only so I'm not sure what you mean.

> nice to see some metrics in prometheus format too The kubernetes health endpoint seems easy to implement but I'm not familiar with Prometheus. How would metrics in Prometheus look...

okay I've given this some thoughts: I'm actually not sure how to implement the `/livez` endpoint, since wireproxy would just crash currently if there is a config error for example....

Hmm, I've implemented a `/metrics` which would give you as much information as you would get with `wg show`. Would be nice if I can make wireguard-tools works with wireproxy,...

> Some Wireguard endpoints are not reachable via ICMP, or the traffic is forwarded and the ICMP response is for the wrong host. What about sending ICMP from wireproxy, over...

I've made a PR for supporting vulkan with proper memory tracking in #5059

Has this been fixed? I'm encountering similar issues with a steam game in full screen. Weirdly enough this didn't happen until I switched to using an external Nvidia GPU. For...

> @octeep thanks for pushing this. Also, could you please squash your commits. > > We will review this code closely. > > Definitely key generation takes lots of time...

> Thanks for this @octeep > > > This probably shouldn't be merged yet since the Classic McEliece team might soon release their round 4 specs and software soon >...

I have managed to trim down `testdata.txt` to 90kb. Would this be acceptable?