whogoesthere
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whogoesthere
I'm using HelixToolkit.Wpf.SharpDX to draw some colour-keyed triangles to a Viewport3DX and then rendering the scene to determine which triangles are visible. I render the Viewport3DX to a bitmap source...
I have a 3D model (OBJ file). I use the SharpDX importer to import the file to as a HelixToolkitScene object Importer Importer = new HelixToolkit.Wpf.SharpDX.Assimp.Importer(); this.Scene = Importer.Load(Filename); The...