libMultiRobotPlanning
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Update shortest_path_heuristic.hpp
Some improvement when building our distance graph.
Could you describe what the improvement is? It seems to me like there might be some runtime benefit (direct lookup, rather than hash-map check), although both operations are O(1). Nevertheless, this does come at the cost of memory overhead, since now a large 2D array is needed. Any numbers would be helpful to decide if this should be merged.
Yes, you are right. I didn't notice it is an unordered map.