LibBSP
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C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines
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LibBSP issues
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add support for s&box's c# layer.
I used your library to dump entity lumps from tf2 and csgo maps. And as it turns out lumps can be LZMA compressed in tf2 maps. Is this something you're...
This is more of a personal issue rather than a bug, I'm working on a quake1 map renderer with my bsp file map setup and i've been able to create...