LibBSP
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Map Indices not loading?
This is more of a personal issue rather than a bug, I'm working on a quake1 map renderer with my bsp file map setup and i've been able to create a mesh from the vertices collected in BSP.Vertices
but as i want to collect the Indices from BSP.Indices
I get an error saying the collection is null
and BSP.IndicesLoaded
returns false. Am i doing something wrong? is there like a switch or something to load Indices??
what's even weirder is think Faces
aren't even loaded aswell, i'm not able to retrieve any vertex from Face[0].Vertices
or Face[0].Indices