Wesley Smith
Wesley Smith
##### Description of the problem The scene config arg / canvas property backgroundColor doesn't seem to change anything: ``` xeogl Example var scene = xeogl.scene; scene.canvas.backgroundColor = [0.93, 0.93, 0.93,...
Two boxes translated towards each other fail `continuousCollide`. When the bounds in `MeshConservativeAdvancementTraversalNode::leafTesting is computed`, the bounds values are signed. When summed together, they can offset leaving the value for...
There are a couple of PRs that are very little code, but quite useful: https://github.com/nmwsharp/polyscope/pull/107 https://github.com/nmwsharp/polyscope/pull/138 I've tried to figure out what the best way to get a YES/NO on...
Reproduce: 1. Set global `"use strict";` 2. See error about using the "function form of use string" 3. Change `.jshintrc` such that `"global":true` 4. See that error pane is still...
How do you iterate over entries. As a basic example, how would you iterator over SingleMap_Linear's entries?
FWIW, I had a lot of trouble building on OSX 10.15. The problem ended up being the include paths to the SDK included by setuptools in the CFLAGS variable. Here...
``` import numpy as np import fcl from trimesh import Trimesh def print_collision_result(o1_name, o2_name, result): print('Collision between {} and {}:'.format(o1_name, o2_name)) print('-'*30) print('Collision?: {}'.format(result.is_collision)) print('Number of contacts: {}'.format(len(result.contacts))) print('') def...
* Require C++17 * Bump imgui to v.1.91.0
I was looking in to how to color a vector quantity on a per-element basis, which basically means adding a ScalarQuantity or ColorQuantity to a VectorQuantity. My first approach to...
* Extracted ImGui API (functions and enums) as a JSON structure * Created a Python script to generate bindings to generate the C++ bindings with Pybind11 * Changed the way...