Danylo
Danylo
Upgrading python from 3.8.0 to 3.8.1 broke xkblayout plugin, to be precise it's xkbgroup which is broken. ``` >>> from xkbgroup import XKeyboard Traceback (most recent call last): File "",...
With the configuration described in the readme mic's output is being post-processed even if there is no one to consume it. Thus keeping cpu busy when system idles. `perf top`...
I saw this issue when tried to capture "Resident Evil 3" and "Injustice 2" running on DXVK. How it happens: - Game calls `IDXGIDevice4::GetParent(IID_IDXGIAdapter)` - `WrapIDXGIDevice4::GetParent` is called - It...
I'm looking into implementing RMV support in Mesa for Turnip driver (open-source VK driver for Adreno GPUs). (In fact, I already made a prototype which works) However, resources beside vendor...
**Describe the replay bug:** When I replay trimmed capture of a game it gets stuck on the first `WaitForPresentKHR` because there were no `vkQueuePresentKHR` before it, so it wait for...
It ensures that for the same D3D commands the output VK commands don't change between runs. Useful for comparative benchmarking, can negatively affect performance. --- To fully test it I'd...
Limitations, by importance: - Resource `::Lock`/`::Unlock` should match in the rendering frame, otherwise unmatched function would be called several times during looping. - State block doesn't capture shaders constants in...
All depth-stencil attachments in DXVK have `VK_IMAGE_USAGE_SAMPLED_BIT` set (I'm sure about d3d9, but haven't looked at d3d11 too close), which is fine for Turnip for all formats but `VK_FORMAT_D24_UNORM_S8_UINT`. For...