weiweidiy

Results 2 issues of weiweidiy

There is a crash happened in Indonesia(Language) on Android when I called BigDouble.ToString() , I guess it caused by the defferent expression between Indonesia and others . By the way...

We use "addressable" to load and instantiate resources , howerver, it only apply async method to instantiate gameobject. so we can't use FromComponentInNewPrefab method to create a instance。