Yao Wei Tjong
Yao Wei Tjong
Using Clang as library to create host tools for auto generation of bindings for scripting subsystems
Plan tasks: 1. Create a new "throw-away" migration tool that analyses current hand-coded AngelScript bindings classes as input and produces annotated Urho3D library source files as output (probably push to...
Once SDL 2.0.4 is merged to master branch we should enhance the engine's Audio subsystem to take advantage of the new improvement made in the SDL, e.g.: - Audio mode:...
Currently the generated Urho3D.pc file is not entirely correct. There are at least two things we could improve. 1. It may still erroneously expose some of the compiler defines that...
Allow Urho3D build system to be embedded inside downstream project via add_subdirectory() command
See: http://urho3d.prophpbb.com/topic1701.html#p10348
Perhaps could reuse the URHO3D_DEPLOYMENT_TARGET build option for that. The possible values are: desktop, mobile. https://discourse.urho3d.io/t/incorrect-shadows-webgl-mobile-android-ios/3809/4
Also enable Clang-Format in the lint stage. As the lint stage is in the primary CI, all future PRs will be subjected to the Clang-Tidy and Clang-Format checks. The CI...
It was OK before. Checking the Issues history showed it has happened before in the past for other travis CLI command.