webxoss-core
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webxoss game logic
请问大佬还有做更新的打算吗?现在日服环境变了好多
不要直接推到主仓库,最好自己 frok 一份,推自己仓库,然后 PR 。@gugugupan
## Bugs: - [x] #31 WX13-029 3rd effect also affects LRIG - [ ] Const Effect WX05-019 - [x] #29 WX12-046 WX12-047 attack count - [x] 【无法重现】对手城堡代号在场 我方创世超越1效果发动 之后我方sign "出"仍不能发动...
Issues: - [x] updateSocket失败后,应该在客户端建立新的Socket - [x] 浏览器做服务器时,两个客户端都离开游戏后,房间还在 - [x] Firefox 无法正常重新连接 - [x] 带ClientId的请求发送后,提示框并等待服务器响应 - [x] 掉线重连玩家离开房间后,连接会断开 - [x] 掉线重连玩家的聊天框显示不正常 - [x] 掉线玩家重连后,Latency显示不正常
时间过去太久,记忆已经很模糊了,经过几次改动,已经不知道常时效果机制是否正确了。 搜集「卢浮宫」的相关QA。 I've modified ConstEffect module several times for adding new cards and forgot the original logic. I doubt that there is something wrong. Can anyone help find out official...
People in the same proxy server cannot watch each others' live cause they have the same IP.