Wang Haoxiang

Results 10 comments of Wang Haoxiang

Hello! I've identified the root cause of this bug. The issue originated from the trimming algorithm introduced in commit 7b9a173. For multi-frame animations like SNOWHUT, it calculated the trim bounds...

Hello! I apologize for the delayed response - I replied about 12 hours ago but it seems the message didn't go through due to network issues. My solution involves calculating...

It does seem to be the case! I removed the rounding code (keeping the values as floats) and it indeed fixed the bug. I believe the rounding was causing pixel-level...

Yes, I understand the requirement. I'm currently working on understanding how the offset and sprite.Size are calculated , aiming to find a solution that works within the integer rounding constraint....

Thank you for the guidance! I will continue to think along these lines.

Hello! After examining the offset calculation process in OpenRA.Mods.Cnc\SpriteLoaders\ShpTDLoader.cs, I suspected that the bug might be caused by the parity (or symmetry) of certain values. Therefore, I tried modifying the...

I removed that piece of code, but it seems that I didn't observe the situation of #15350. The bug of #21851 has also been fixed. May I ask if there...

Hello! I'm new to contributing to open-source projects and would like to start with this issue. I'm a beginner but eager to learn and help. Could I try working on...

Hi @PunkPun, Really thanks so much for your trust and guidance! 🙏 :) I've tried to reproduce both the c3 civilian rendering bug and the shack idle animation issue. I...

take I'd like to work on inlining the docstrings in pandas\core\generic.py