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Htex: Per-Halfedge Texturing for Arbitrary Mesh Topologies
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htex issues
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Here is an attempt at getting it working on an older amd gpu. While it does work I do get a bunch of artifacts at the edges.
I'm interested in your research, and I tried using the Stanford Bunny model available here (https://ptex.us/samples.html) to convert it from .ptx to .htx format with ptx2htx. After using htxview to...