Kelsey Higham

Results 15 comments of Kelsey Higham

Thank you for all your work on this excellent program. I'll switch to Stats if I'm unable to use eul, but in the meantime, I like eul better. I'll continue...

I'm new to 3D math, wrapping my head around the math functions, and I'm constantly getting bitten by my assumption that they don't mutate. I wish I could do `:setLerp`...

How do the number/vector variants work, and where are they specified? Would it make sense for the documentation to imitate the structure of the source code, or does the source...

i like that hashes are short and easy to recognize, but there's a couple downsides - you gotta copy and paste them, because they're hard to remember and write -...

i think my ideal would be like "0.16.dev.2023-09-25" or shorten it by rolling over months, "0.16.dev.2125"

i think doing a combination of 1 and 2 would be a big improvement. i'm curious why ODE doesn't do 2 by default – would it mess up the normal...

this also affects Noby Noby Boy, which requires you to hold L1+R1 and tilt the controller to move the camera. this is required during the tutorial, so the game is...

i'd like to hold the MultiActivateKey and press non-chorded buttons at the same time. for example, if my config looks like this: ``` MultiActivateKey=BACK MotionShakingKey=NONE MotionUp=DPAD-UP MotionDown=DPAD-DOWN MotionLeft=DPAD-LEFT MotionRight=DPAD-RIGHT ```...

in the meantime, it's possible to make a text GIF with this template: https://github.com/seerge/g-helper/issues/1648#issuecomment-1826224297

i have the same problem. building the keyboard again with the most recent version of MKLC doesn't help