Antoine Lefebvre
Antoine Lefebvre
The .gb have to be in PokemonRedExperiments not in PokemonRedExperiments/baselines
Hello everyone, apologies for the delay. After further investigation, I’ve created a simple example that reliably reproduces the issue: **Main** ```dart import 'dart:async'; import 'package:flutter/material.dart'; import 'package:flutter_svg/svg.dart'; import 'package:provider/provider.dart'; import...
Hi @marandaneto, I believe the issue does not appear in Flutter DevTools, but it is clearly visible in Xcode’s Memory tab. Here is the requested repository containing the MRE :...
@marandaneto Yes, this is realistic in our case, as our app includes various real-time animations and a specific animation that requires a periodic timer running at 60 FPS. As I...
@marandaneto Thanks for looking into it! After stopping the timer, some of the allocated memory is freed, but not all of it. For example, in a 50-second test, starting at...
I understand the GC behavior, but I still believe this is an issue. I’ve pushed a commit adding a button to cancel the timer that is updating the UI. You...