zhaolei

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[https://github.com/wasabia/flutter_gl#share-opengl-context-with-flutter_gl](https://github.com/wasabia/flutter_gl#share-opengl-context-with-flutter_gl) render video texture need use share opengl context, can get flutter_gl shareContext then create yourself opengl context with shareContext, decode video use you created opengl context and return a...

maybe you have to write yourself video decoder or edit video_player for yourself for example video decoder on android use Kotlin. 1. get share context from flutter_gl ``` var _shareContext...

ThreeEgl is just a library for keep share opengl context, so other flutter plugin can get share opengl context use it. yes need use new Surface replace video_player Surface. 1.create...

Hi @hp0632 参考 three_dart demo 不能运行? 错误信息是什么?

看起来 好像gl_PointSize在iOS macOS上没有效果,用别的方式实现吧

[https://github.com/wasabia/three_dart/blob/main/example/lib/misc_controls_trackball.dart](https://github.com/wasabia/three_dart/blob/main/example/lib/misc_controls_trackball.dart) Works as expected on iOS, i did not see any error.

模型文件能提供一下嘛

three_dart_jsm 上修复了这个错误 加载出来的没有纹理 在three.js上加载这个模型 没有显示任何内容

先试试three.js是否能正常显示,three.js的examples里没有看到这个格式 threejs也不支持?