Shawn Olson
Shawn Olson
I've consulted the team and it appears that there is a mixture of MaterialX version mismatches as well as the fact that the USD MaterialX Loader does not handled embedded...
Thank you for sharing this with us. We will discuss the topic and get back to you.
The team is investigating this but they seem to think there may be something amiss with your installation. Do you happen to have custom paths to USD or Python on...
Thanks for reporting.
Thanks for the info.
Thank you for reporting. We will investigate.
Thanks for the post. I will try to help answer your questions. Generally speaking the goal of our team is to provide native USD editing, which means that we don't...
Thank you for sharing. At this time USD prims are not considered in Maya's Render Setup. We are currently investigating a plan to enable robust rendering capabilities in USD, but...
The team is discussing this. Thanks for sharing.
We are working to address this. Since we found that this may not accommodate those studios/users that don't want the display colors in this case, we intend to make a...