Shawn Olson

Results 37 comments of Shawn Olson

Thanks for the info. Right now the use case I am looking for is to be able to replace some of the C++/C# tools in WW that read/write the game...

Thanks for sharing. We are currently doing work for planning on proper support for units and axis in our exporter/importer/stage.

Thank you for your input. This is on our roadmap and we intend to work on it for both Maya and Max.

I wanted to give an update that we are currently working on blendshape import.

Can you provide us some more info? - What version of Maya? - What version of Maya USD? - Exact steps for recreating a scene and the problem?

> Hi @neilh-adsk @wallworm, let me know if you have any chance to take a look, cheers! Our team is going to be talking about this early next week.

Thanks for reporting this. We will look into it.