Yalun
Yalun
Forces are directional, hence your force should be a vector3 too. https://github.com/lo-th/Oimo.js/blob/159ef4e24c79786e779826d6f9273378be2211c8/src/core/RigidBody.js#L425
There seems no simple option like `rotate:false` for now. But the concept is simple: [RigidBody.linearVelocity](https://github.com/lo-th/Oimo.js/blob/9e8c8842eb8f412f87f1df18c5e0746566bccb2a/src/core/RigidBody.js#L63) controls movement and the [RigidBody.angularVelocity](https://github.com/lo-th/Oimo.js/blob/9e8c8842eb8f412f87f1df18c5e0746566bccb2a/src/core/RigidBody.js#L65) controls rotaion. So, to make and object rotate only, reset...
For those who struggling with vim issues, check your /etc/vimrc or ~/.vimrc in my case (CentOS 6.9) /etc/vimrc includes following lines ``` if &term=="xterm" set t_Co=8 set t_Sb=^[[4%dm set t_Sf=^[[3%dm...
@cdc-mkb the documentation is different from the Kconfig you wrote should be `CONFIG_ZMK_TRACKBALL_PIM447=y` instead of `CONFIG_ZMK_PIM447_TRACKBALL=y`