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Load Source games maps as combined meshes correctly positioned relative to each other
I trying to start engine with map from Garry's mod and it doesn't work with big maps (220 mb, 250 mb), but works fine with less giant maps (108 mb)....
This was developed on Linux so it expects a functioning terminal to write reports/error messages to. On Windows it just opens a terminal window, that is immediately destroyed if there...
So that it remains completely interactive while loading.
Is this still being developed? If so is there anywhere to keep up with it's development? I'd love if this managed to work for black mesa someday.