vyznawca
vyznawca
[Player_Client_buddy.log](https://github.com/akarnokd/plan-b-terraform-mods/files/10806340/Player_Client_buddy.log) [Player_Host.log](https://github.com/akarnokd/plan-b-terraform-mods/files/10806341/Player_Host.log) [Player-prev.log](https://github.com/akarnokd/plan-b-terraform-mods/files/10806344/Player-prev.log) [Player.log](https://github.com/akarnokd/plan-b-terraform-mods/files/10806345/Player.log) Hey, thanks for responding! As far as i understand, there really is some bug in host file, so you can be right and it's really not...
Im on them main branch. The problem is only on client side. As a host i had no problems with gameplay.
To describe it better. Host was aible to play normally. Client was placing some building, host saw it immediately, client didn't see it until many seconds or even minutes later....
Thanks! We tried to rehost game few times. We even send a save file to each other and a friend was a host and it still happened. Will try tomorrow...
Hey, tried to play today with new version of mod and we cannt even connect to each other. It stops at 20% 
"2023-02-23 15:53:25.225 | INFO | Starting HostAcceptor on :23208 (0.0.0.0) 2023-02-23 15:54:54.108 | INFO | User buddy logged in successfully" Client has the same but with a client connection info....
In Player.Log there is "DLL: - Steam shutdown: Curl error 42: Callback aborted [Debug :FeatMultiplayer] ReceiverLoop ending for 1 from 25.72.247.60:53404 [Debug :FeatMultiplayer] ReceiverLoop ended for 1 from 25.72.247.60:53404 [Error...
Hmm strange, we changed to v60 it worked. Then again to v61 and it works too :v
Ok, same problem as earlier. Data send is too huge and client is behind many days just at year 9. 
We tried changing fps to 30 and its good now. But i expect problems in late game again.