Vincent Traag

Results 160 comments of Vincent Traag

Yes, good idea. I also already added a style for when using actual markers (similar issues appear there).

Thanks for the suggestion! Your package looks great. I'll take a look when I get around to it.

That looks great! Sounds like a good way to go. As far as competition goes: as long as there's a good package for using colorbrewer colours, I'm happy to use...

Thanks for the report here @wolfram77! The problem here is that I want to ensure that the `diff_move()` function is consistent with the difference in the `quality()` function after the...

@szhorvat, you specifically mean the documentation for `igraph_k_regular_game`, right? I believe the documentation for `igraph_degree_sequence_game` already mentions the non-uniform sampling. Will you implement this?

The critical problem here seems to be that node 50 / 1 has a self-loop. This leads to it not being able to move to the "majority". Presumably it would...

This suggests it has something to do with the directionality. If memory serves me well, this is something that was introduced in igraph. Now looking at it, I think this...

Vertex order, or better yet, edge order, may matter. We randomise only once in the beginning, and then simply add neighbours to the queue. This might end in a particular...

I'll look at it later. Perhaps @lovre has some useful input?

Perhaps best to wait to merge my fast label propagation PR (#2451) before diving in further?