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Files and Info on using OSC to communicate with VRChat
*What's the idea?** id like to change my Gesture and GestureWeight parameters via osc `/avatar/parameters/GestureLeft` `/avatar/parameters/GestureLeftWeight` `/avatar/parameters/GestureRight` `/avatar/parameters/GestureRightWeight`
*What's the idea?** VRChat currently sends OSC updates only when the value at an OSC address changes. This means that when OSC is initially enabled, the initial state of OSC...
[This library](https://github.com/benkuper/Unity-OSCQuery) might provide a good jumpstart for integrating OSCQuery.
_(This is a cross-post from my [Canny Post on VRChat feedback](https://feedback.vrchat.com/open-beta/p/1229-support-unicode-in-chatbox-osc-via-html-character-references) with a similar name)_ **The issue** Currently the in-game chatbox support entering utf-8 and some unicode (such as emojis)...
Ive been using a amazfit bip3 for months with no problems but it's suddenly connecting but not sending a heart rate, please help _Originally posted by @mknickerbocker in https://github.com/vrchat-community/osc/discussions/97#discussioncomment-8922339_
*What's the idea?** 256 bits is too few bits especially when combined when something like the DiverX ContactGlove which requires 107 or 177 bits to show finger position on your...
**The Idea** Additional OSC parameters for avatars **Impracticable solutions** most alternative solutions are not as accurate or wont fuction because of world teleportation or respawning **Benefits** A useful addition to...
**Describe the bug** A clear and concise description of what the bug is. Automatically Receiving OSC In Your Application not work **To Reproduce** Steps to reproduce the behavior: 1. Go...
**What's the idea?** I want to be able to see which player interacted with my avatar and using OSC, control events sent back to my avatar based on who interacted...
**What's the idea?** A solution, either as a part of the Avatar descriptor or as custom components, to allow for OSC (or direct) output to haptics devices. This could be...