Volker Schneider

Results 8 comments of Volker Schneider

A fix for this was recently merged into tflearn:master https://github.com/tflearn/tflearn/pull/786/commits/bc2b54fc73e7ebec94f52a1a5de1ee94a521255d

Thank the Maker I've found this project. I just spent the evening getting the old Sith 2 engine from Sourceforge to build & run with VS2015. While successful in the...

Yes, the original assets are necessary. That's very clear from the README. But how to go on from there is not. My Steam version of the game contains JK1.GOB in...

So one last update of my experience with the latest commit and I'll stop hijacking the discussion. I pulled and build 595d1f2 on Linux with GCC 6.2.1. The process worked...

There are videos on YouTube from the developer himself which should give a better impression. Just search for "gorc engine". They might showcase an earlier iteration, though. But here you...

The `--resize_or_crop` option has a greate effect on memory usage for me. Passing `--resize_or_crop scale_width` worked for the default testing images in the repo with a 11GiB GTX 1080Ti: `python...

I'm ran into the same leak-like-situation working on a real time cam visualization. Calls to visualize_cam() get slower over time and consume increasing amounts of memory. The issue seems to...

I came accross the same issue as @kramermt. My workaround was to create a CMake helper function that reads the generated `conanbuildinfo.txt` and exports the environment variables to the current...