vkensou
vkensou
### Xmake 版本 v2.8.6+HEAD.211710b67 ### 操作系统版本和架构 Windows 10 ### 描述问题 如果一个项目先用xmake config --menu设置过,再用xmake project -k vsxmake生成vs工程,那这个工程就无法编译了,会报错:error : Invalid option: --menu=true ### 期待的结果 正常编译 ### 工程配置 用xmake模板即可重现: 1. xmake create -t...
https://github.com/alelievr/Mixture/blob/1f0e457c1024d2ded68e4087f225894e2210ffa1/Packages/com.alelievr.mixture/Editor/Views/ForeachStartView.cs#L26 https://github.com/alelievr/Mixture/blob/1f0e457c1024d2ded68e4087f225894e2210ffa1/Packages/com.alelievr.mixture/Editor/Views/ForeachStartView.cs#L30 Does there have compile errors? I'm in 2021.3.19. Unity don't have in UnityEngine.UIElements.IntegerField. It is UnityEditor.UIElements.IntegerField
I try to update it to 2019, but only get a error: "Shader requires 4 input attachments, but the subpass only has 0", and a warning :"RenderTexture.Create: Depth|ShadowMap RenderTexture requested...
could you fix the build errors?
there are not .cs files.
内存分配错误
### 描述问题 调用`tb_align_malloc(2104, 512);` 会有断言错误: ### 期待的结果 正常分配内存 ### 错误信息 ``` [tbox]: [allocator]: [assert]: at tb_assert_impl(): 300, C:\Users\user\AppData\Local\.xmake\cache\packages\2410\t\tbox\v1.7.6\source\tbox\src\tbox\prefix\assert.h: expr[!((tb_size_t)data & (align - 1))] at tb_allocator_align_malloc_(): 373, src\tbox\memory\allocator.c ``` ### 相关环境...
### Is your feature request related to a problem? Please describe. SDL2的官方安卓绑定强制要求调用SDL_main。如果不能启用sdlmain,那么想跨平台使用sdl的话就只能自己处理不同的入口函数了。 我想各个平台统一用main函数~ ### Describe the solution you'd like 安卓和其他平台统一即可 ### Describe alternatives you've considered _No response_ ### Additional context...
https://github.com/xmake-io/xmake-repo/issues/5357