Vivien Richter

Results 59 comments of Vivien Richter

@yanch2116 > [..] from the axis-angle [..] Oh no, it was my fault 😆 In combination with `getAxisAngle(outputs_all['smpl_thetas'])` it was a little bit misleading to me, sorry. 🙂 ```python #!/usr/bin/env...

> The position of each bones can be obtained using forward kinematics with quaternion and the global of root bone(the cam_trans). Okay. Any suggestions for independent libs to use for?...

@yanch2116 Some progress now: https://github.com/Arthur151/ROMP/issues/193#issuecomment-1152999499

@yanch2116 I see, you are rotating the bones according to these differences in the Armatures: https://github.com/Arthur151/ROMP/issues/193#issuecomment-1150462895 Unfortunately there is not the option to just change the bone's tail and head,...

@yanch2116 > Can you modify character skeletons in Blender? Then import it into the software you need. Not sure, if it works with every VMC protocol receiver if i am...

@yanch2116 Current progress: https://github.com/Arthur151/ROMP/issues/193#issuecomment-1156649194

@yanch2116 It seems, that i simply fail to change the rotation of the quaternions: https://github.com/Arthur151/ROMP/issues/193#issuecomment-1156960708

Project closed: https://github.com/Arthur151/ROMP/issues/193#issuecomment-1156976805

> Sorry, I was so busy these two days that I forgot to reply. It's not your fault. 🙂 > The skeleton of your model is not uniform, can't be...

@yanch2116 Project reopened due to deadline extension until 1st of August 2022.