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C++20 FOSS clone of "Super Hexagon". Depends on SSVStart, SSVEntitySystem, SSVLuaWrapper, SSVMenuSystem, JSONcpp, SFML2.0. Features JSON/LUA customizable game files, a soundtrack by BOSSFIGHT, pseudo-...

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When I discovered yesterday that it was available, I purchased instantly and played. So far i found those issues: - The game doesn't detect the controller in the tutorials, so...

This PR adds override colors for every color in a style which is only used if the alpha isn't 0. This way pack developers can specifically overwrite colors in a...

This PR makes a score count as personal best based on the score override if the score has been overwritten. And it also adjusts the discord rich presence accordingly. However...

This is a suggestion from discord which allows packs to include flash as a main difficulty factor while also allowing users to disable it partially (only the non-force calls).

After wanting to make a custom level that increases in difficulty after certain patterns and not on a timer, I tried using the function **u_forceIncrement** to do it, but the...