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Wineskin is a tool used to make ports of Windows software to Mac OS X

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Thank you very much for maintaining this project! I would like to contribute, if the following proposal would work and is acceptable by the maintainers. Before I start, I'd like...

`bash-5.0$ xcodebuild -workspace Wineskin.xcworkspace -scheme WineskinLauncher build note: Using new build system note: Planning build note: Using build description from disk warning: Traditional headermap style is no longer supported; please...

# ~/Documents/wineskin [master ● (3faf68d)] [14:52:19] ➜ xcodebuild -workspace Wineskin.xcworkspace -scheme WineskinLauncher build note: Using new build system note: Planning build note: Using build description from disk Build system information...

https://github.com/vitor251093/wineskin/blob/a6421583a641edb76d415067a9c4d2bd4876ae05/WineskinLauncher/WineskinLauncherAppDelegate.m#L2373-L2374 Currently this doesn't work as expected so for testing I'm doing the following; ``` NSMutableArray* flags = [NSMutableArray array]; //TODO: Find a better way to handle this if ([wineStartInfo...

The idea we floated, that would speed everything up. The idea, download winehq portable release directly. When making a wrapper, unpackaged the portable release making the usual wswine.bundle. Unless we...

In the original Wineskin you can quit apps with the Mac Os standard shortcut CMD+Q, in your fork I have to press CMD+ALT+Q. Is there some way to have the...

I've had trouble piecing together the various build products. Is this process documented anywhere? Ideally I want to automate nightly builds for Engines, Wrappers and Winery.

help wanted

https://github.com/ValveSoftware/Proton Uses the new Wine Vulkan support.

I use macOS, but also Linux, and I really miss there something like Wineskin (i.e. an easy-to-use tool for creating self-contained wrappers). Would it be possible to create a Linux...

Do you plan to provide binary releases (at least for every minor non-beta release)?