vitalchip

Results 6 comments of vitalchip

Sounds like the same bug this PR addresses? https://github.com/endless-sky/endless-sky/pull/7030

This one has been about for a long time, the short answer is that it's caused by drag. Drag retards acceleration and enhances deceleration but by doing so it makes...

This is an interesting idea but the surrounding mechanics don't exist to make it useful. The initial explosions are just effects but there's nothing stopping us from adding heat to...

Mixed feelings on this one, certainly turrets which perform both ship damage and AM are useful, if for no other reason than I no longer need to fly around in...

The random arrival angle becomes a nuisance when you have large arrival distances. I had them at 16,000px as standard and this could result in a pair of ships ending...

All of the bindable keys go to commands, zoom in/out and the number keys 0-9 aren't. The problem you're facing with the numeric keypad is also because Zoom out is...