Moritz Mœller
Moritz Mœller
@iliyang I don't think blocking this because we will have look differences related to closure choice/implementation makes sense. The reference images are supposed to be guidelines. Not stuff you run...
@f5-bit And sorry I didn't reply. This is useful but needs more work to help in the context. I think best would be some CLI way of launching a series...
> I did not know this tool yet, thank you for the suggestion! I assume you are talking about the [program in Renderman](https://renderman.pixar.com/resources/RenderMan_20/tiffdiff.1.html) and not the `tiffdiff` from the [color...
+1. It would be great if the channel depth could be made a parameter of the model (using generics). Common depths are `u8` `u16`, `f16` (see [half](https://docs.rs/half/1.6.0/half/)) and `f32`.
Well, I switched to `exr-rs` a long time ago. So this is not relevant for me any more. But in general, adding some documentation about the meaning of `BitDepth::Sixteen` in...
Yeah, I since had to use PNG for another crate. Here is [the interesting part](https://github.com/virtualritz/nsi/blob/ebb18997b901d3b87788adec367e147fd93444d3/src/output/jupyter.rs#L139-L146).
As mentioned, subdivison support really requires quads at least. But preferably n-gons would be supported too. The industry standard is the Catmull-Clark scheme. Which works fine with n-gons. If you...
> Also, regarding n-gons, do subdiv surfaces take concave n-gons, or just convex? Define *subdivision surfaces*. They use a subdivision scheme and what kind of input that accepts depends on...
Biggest caveat on ncollide::procedural is: triangles only. For offline rendering applications, from algorithmic art that gets rendered for large scale print over motion graphics: support for quads or, better, n-gons,...
I opened a [PR](#94) for this.