Results 281 comments of Moritz Mœller
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Here are the promised [examples from Rhino](https://github.com/DSchroer/dslcad/files/14389238/obj_examples.zip). Sorry this took so long. A sphere and some CSG union operation between a sphere and a cube. Sadly, from the looks of...

Is there a similar approach for Ubuntu 24.04/24.10: ``` sudo apt-get install linux-firmware=20230323.gitbcdcfbcf-0ubuntu1.2 Reading package lists... Done Building dependency tree... Done Reading state information... Done Package linux-firmware is not available,...

I forgot: * Buttons in the otherwise mostly unused space of a node's title bar. [Houdini](https://www.sidefx.com/docs/houdini/network/flags.html) uses them to turn nodes into templates, mark them for preview or for pass-through.

> [...] let me know what do you think about this structure, where every suite has it's own file. Makes total sense. I had something like this planned but never...

I'd forget the "Adobe API". Make it as rusty as possible. Would you still have the suites anyway? Wouldn't that not just be `impl`s on `World`? Afaik it's the [CoSa](https://www.after-effects.fr/cosa-after-effects/)...

Yeah, that's why I only wrapped the suites I needed for the plugin I was working on. All of it is just a lot. And some suites are niche uses....

I saw this, my counter points would be that: 1. `WorldHandle` is essentially the object, not `self`. These are getters in the sense of the doc I linked. 2. For...

> I would have getter names reflect structs they return 1:1 though. I.e. `World::pf_effect_world()` should be `World::effect_world()` since it returns an `EffectWorld`. Pondering this, `type` should probably be `world_type` since...

> We have to keep in mind that the API will also be comsumed with people already familiar with the C++ SDK, so we shouldn't change the API too much....

> What's the `assume!` macro for? Can i remove it? Feel free to remove anything you deem superfluous. We can always bring it back if we need it again. :grin: