Moritz Mœller
Moritz Mœller
> and it's available in lapce, but it's not synced with system DPI > > https://github.com/lapce/lapce/blob/631eebfb563f18402eff10421570deb0d8f07882/defaults/keymaps-nonmacos.toml#L30-L36 I added those to my `~/.config/lapce-stable/keymaps.toml` but they do not work/do nothing (I'm on...
> Just to let you know the next feature version will have a form of SHM, [...] Is there any update on this or code that can be tested?
The reason for this is apparently that `spirv-reflect` doesn not build with `sccache`. Unsetting `RUSTC_WRAPPER` makes this disappear.
Did you check https://github.com/Veykril/blend2d-rs?
The main issues with blend2d are: no support for other color spaces than 8bit/channel and the worst: no linearization during blending. Meaning: every pixel whose opacity is not 100% will...
Not sure if this is really a fix. For me it prevents the panic on init but with both `simple` and `diamonds` examples all I get is a black window.
As Payton [said](https://github.com/turnage/valora/issues/51#issuecomment-629837975), this is [upstream](glium/glium#1840). We're barking up the wrong tree here.
I will try to have a look this weekend.
Addendum: to *not* require a separate index for the normals this requires re-ordering the normal array on import. Basically, the above OBJ's index, after re-ordering the normals, should look like...
On that note: just like OBJ, some offline renderer APIs allow a separate index for *each* attribute of a mesh. That means that e.g. per vertex per face uvs or...