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Please add the possibility to turn the model around X axis.

Open Supermagnum opened this issue 2 years ago • 2 comments

I have seen the some are able to turn their model around X axis ( the axis facing the viewer, to make the model stand on its head ) and in some cases even the Z axis. Turning the model around the Z axis is perhaps suitable if one are playing a racing game,- one can get the feeling of sitting in the back seat.

Supermagnum avatar Sep 25 '22 01:09 Supermagnum

It is currently possible to rotate the model on all 3 axes, albeit very clumsily. I will look into adding quick options for flipping the model.

Side note: In the Godot the axes are as follows (from the perspective of the camera + assuming the camera is stationary):

  • X: Left/Right
  • Y: Up/Down
  • Z: Away/Towards the camera

you-win avatar Sep 25 '22 03:09 you-win

It is currently possible to rotate the model on all 3 axes, albeit very clumsily. I will look into adding quick options for flipping the model.

Side note: In the Godot the axes are as follows (from the perspective of the camera + assuming the camera is stationary):

* X: Left/Right

* Y: Up/Down

* Z: Away/Towards the camera

Perhaps something like holding the ALT + X ( example axis key ) and dragging the mouse..

Supermagnum avatar Sep 27 '22 23:09 Supermagnum