Talin

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I've updated the PR as follows: * Rebased to latest Bevy main * Re-ordered the new crate to come after both `bevy_input` and `bevy_a11y`, but not at the end of...

> Does this still need bubble-to-window? I have an open PR if so. Yes, this is assuming that bubble-to-window is available.

@NthTensor Consider the following scenario: Let's say we have a blender-like app which has a lot of hotkeys. Say the user presses 'q' for 'quit'. There are three cases: *...

@doup > I was thinking in local multiplayer with the impression that it might need something more complex. But I think this PR design is also OK for local multiplayer....

@mockersf One of the reasons why the CI is failing is because I wrote the dependencies as "0.15.0", however Bevy mainline in still has its version numbers as "0.15.0-dev".

@alice-i-cecile I fixed the problem with the deps. I don't know what the other CI failures are, or whether they have anything to do with this PR.

Well, I can certainly reproduce it. Did you get a chance to try the minimal example I posted?

@alice-i-cecile CI is broken, I don't get why. `OnAdd` is private?

Ah right, lifecycle migration.