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Awesome Vulkan ecosystem

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The suggested Vulkan Lecture Series is a small series of university lectures about Vulkan API usage. Khronos seem to like the lectures since they have linked them on [vulkan.org](https://www.vulkan.org/) under...

The paper is about teaching Vulkan in university education, i.e., how to teach Vulkan right from the beginning as the first graphics API. We describe our approach how we successfully...

Not sure about the Vulkan support in the latest versions of Falcor, or if there is still any support for it. The beginning of [Falcor's README.md](https://github.com/NVIDIAGameWorks/Falcor) not even mentions Vulkan...

Suggestion to add Auto-Vk, which is a productivity layer atop Vulkan-Hpp, and Auto-Vk-Toolkit, which is a fully-blown rendering framework that uses Auto-Vk. They should allow efficient Vulkan programming. These two...

Also providing HTML and PDF links for all Vulkan API versions

Is there any driver for adreno 506 for running in linux chroot?

The `vktrace` and `vktrace` tools are removed from the LunarG VulkanTools repository. You can now find them in an archived repository only: https://github.com/LunarG/vktrace Instead `gfxreconstruct` can be used, it probably...

I just wondered if there should be a section under Hardware that has notes for MacOS and iOS pointing to MolternVK which can easily be missed in the libraries list...