vihren-milev
vihren-milev
Buoyancy here is being calculated by multiplying the maximum buoyancy (volume times density) by the ratio between submerged volume and total volume. This ratio calculation on page 91 of the...
I am just lazy I guess - wanted to report the issue without getting involved at this time :)
I might do that... Meanwhile I am finding more issues: The ParticleContact::resolveInterpenetration applies the interpenetration corrections in the same direction to both particles involved in the collision. In order to...
Ignore that last comment - it is only related to the book. The actual code is correct...