Michael Langfermann
Michael Langfermann
Consider wrapping/isolating each SVG into an iframe, if possible
I'd be all for it (else a PR[1] with a sed replace implementation might get proposed), while it isn't a standard, it's used enough to warrant a wiki section dedicated...
Looks good to me :+1:
If PR #198 gets merged, the previous/next zoom states can easily be implemented using the native back/forward Browser navigation (Alt+:arrow_left:, Alt+:arrow_right:) by simply replacing `history.replaceState` with `history.pushState`.
Has been discussed before here: #123
This might be of value: https://youmightnotneedjquery.com/#deep_extend
@jbcden, Sure, go ahead. Very interesting project btw, I love it!
Is there any interest in https://github.com/brendangregg/FlameGraph/pull/198? If so, I'd love to get my feet wet with Rust, and this would be really up my alley ;-)
After turning off every setting in the menu, the game runs stable. Must be a shader problem or something akin to it.
Not sure what changed. But this issue has been resolved with the latest release.