Michael Langfermann

Results 17 comments of Michael Langfermann

Consider wrapping/isolating each SVG into an iframe, if possible

I'd be all for it (else a PR[1] with a sed replace implementation might get proposed), while it isn't a standard, it's used enough to warrant a wiki section dedicated...

If PR #198 gets merged, the previous/next zoom states can easily be implemented using the native back/forward Browser navigation (Alt+:arrow_left:, Alt+:arrow_right:) by simply replacing `history.replaceState` with `history.pushState`.

Has been discussed before here: #123

This might be of value: https://youmightnotneedjquery.com/#deep_extend

@jbcden, Sure, go ahead. Very interesting project btw, I love it!

Is there any interest in https://github.com/brendangregg/FlameGraph/pull/198? If so, I'd love to get my feet wet with Rust, and this would be really up my alley ;-)

After turning off every setting in the menu, the game runs stable. Must be a shader problem or something akin to it.

Not sure what changed. But this issue has been resolved with the latest release.