Caio Velenosi
Caio Velenosi
I'm currently giving it a go as I need this functionality, and getting some progress, but I'm having a hard time debugging the C++ side. @keijiro do you have any...
@keijiro thanks for the reply, and sorry for the delayed response, got caught up in other stuff. I did try attaching the debugger, but it didn't change anything when unity...
Cool, I'll try to dig deeper into it. Thanks!
@enquel you can find a basic send implementation in [my fork](https://github.com/velenoise/KlakNDI/). Bear in mind that it's pretty barebones currently: the NDI Sender component must live in the same gameobject as...
@keijiro > Yes because the new version doesn't use any C++ code. Now it's only implemented using C# interop. Ahh, got it. I was taking a look at the new...
Audio sender is implemented in [my fork](https://github.com/velenoise/KlakNDI/) using the new interop method. A lot more stable as well. @enquel I think you'd rather use the latest commit for whatever you're...