Vegar Ringdal

Results 49 comments of Vegar Ringdal

Never used polymer 3. Any reason why you dont use lit-element or something newer? Noticed this: ![image](https://user-images.githubusercontent.com/2901416/104947357-f212b200-59bb-11eb-9fad-6f6eae4b82d1.png) But basically Ive noticed some issues with some libs if they do to...

Hi how is this going ? Looks like a very nice feature. Would we be able to have different colors on the elements? Atm I have some cases where it...

This probably could be used a LOD ish option too. On large scenes where you have a lot of object, instead of merging all, you could filter out/remove some when...

Occlusion culling is a nice feature too, Ive played around a lot with it. But mostly just hiding/setting not visible. Think batched mesh is still useful in this combination, since...

☝️ @mrdoob @Mugen87 Have you guys given @takahirox question any thoughts ? WebGL 2.0 is still getting improved browser support and be around for a long time. So might be...

@takahirox Hi, hope you have had a great summer. I know I might be asking a bit early, but have you had a chance to think about how you want...

Is this something that will be added ? Sound like a good feature to have for some cases where you have a lot of meshes of different types. Is the...

@Mugen87 I know to little to say whats best. I just tried to use babylonjs occlusion, but didnt give me performance like I expected. Actually threejs is doing a lot...

> but didnt give me performance like I expected. > Such statements are always problematic if you don't formulate the actual testing conditions. >Besides, the value of a feature is...

@simon-paris Thanks for taking the time to answer. 👍 Will be trying out different solutions. The feedback you just gave will be very helpful. Very thanks for the occlusion culling...