Vectris
Vectris
Any movement on this? I am currently getting "input-mapping: No mappings defined for controller type: vive-controls" in the basic example
@eng1neer did you end up finding a solution to this? I tried using the code you posted but I get "TypeError: textMesh is undefined"
I also have this issue when I branch my current project. My usual workflow is to duplicate the project and then checkout the new branch to avoid constant re imports...
For more clarity the issue occurs for me because in /unityProject.vrmanifest This: "action_manifest_path": "\actions.json", Changed to: "action_manifest_path": "\actions.json", So I would say the solution would be to save this as...
I was able to access the UI by creating a "pod" template using the worker image, then exposing HTTP port 8188 and visiting it in the browser. This was extremely...
Over 1 month later, I'm experience this issue. Any updates?
Any progress here? I recently used this for images and it ran so well, now I have to do video outputs and I'd love to use it again.