Vedran Maric

Results 4 comments of Vedran Maric

> This feature requires fixing rotation code. At line 121@tiled/src/lib.rs we should multiply by `90` instead of `-90`. Please disregard my previous comment. Currrently this works for me, though I'm...

Same thing seems to happen : ```rust let context = unsafe { get_internal_gl().quad_gl }; gl_use_material(m); context.texture(None); context.draw_mode(DrawMode::Triangles); context.geometry(&vertices, &indices); gl_use_default_material(); // .. no other draw calls tiled_map.draw_tiles(...) ``` Tiles will...

@not-fl3 Latest `quad-rand` commit fixed this, but it is not updated on crates.io. My guess is because I did not bump up the crate version, but not I'm sure (I...

Fixing this requires a breaking change for both macroquad and miniquad: - macroquads `Material::set_texture` and miniquads `QuadGl::set_texture` should take `&Texture2D` instead of `Texture2D`. In the meantime @optozorax for your example...