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OpenGL 1.0 and 3.0 example with Win32 api

OpenGL Win32 Example

About

OpenGL Win32 Example is a program that creates a window with OpenGL 1.0 context. Example with OpenGL 3.0 context is on other branch. OpenGL Win32 Example is published on https://github.com/vbsw/opengl-win32-example.

Copyright

Copyright 2020, Vitali Baumtrok ([email protected]).

OpenGL Win32 Example is distributed under the Boost Software License, version 1.0. (See accompanying file LICENSE or copy at http://www.boost.org/LICENSE_1_0.txt)

OpenGL Win32 Example is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Boost Software License for more details.

Controls

F11 - toggle fullscreen
ESC - close window

Installation

In Visual Studio right click on project and select properties. Add "OpenGL32.lib;" to additional dependencies.

References